Hello everyone, and here's my submission for the 47th Godot Wild Jam: Symmetria!

Unfortunately due to a personal health issue earlier in the week, I only really had a day or two to make this, so it's a lot simpler than I'd hoped.

SO! How to play it is simple, after you click start, you'll need to click the lighter tiles so that they rotate until you form a symmetrical image. There are cases of both reflective and rotational symmetry involved.

I was only able to afford the time to make 4 levels of my originally planned 12, but the levels present are, to my knowledge, fully functional.

Please let me know if there are any issues, thanks!


I hope you enjoy,

Keeward

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